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#1 |
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Team Spencer Photographer
Join Date: Sep 2005
Posts: 3,868
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ProjectUNI Progress Update Video
Its that time again where David and I provide you with a ProjectUNI progress update video. The quality of the video itself is pretty terrible, blurry and choppy but it gives you an idea of whats going on with the game. Right now you can move crazy fast and catch huge air however that will be significantly toned down once we get the trick system implemented. It shows David and myself chatting and riding together in multiplayer over the internet.
Enjoy: http://www.youtube.com/watch?v=lHcylZ3o-qY
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Get cool unicycle posters, pins and more! All products are my personal photography. * New Poster 11/16/2010 * Last edited by Brian O.; 2007-08-09 at 03:39 AM. |
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#2 |
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Groovy!
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I sorta like the fastness, just not that fast.
You certainly did catch mad air though. Looks really cool. You say the video is choppy, so the game itself is alot smoother than that?
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Try to learn something about everything and everything about something. |
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#3 | |
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Team Spencer Photographer
Join Date: Sep 2005
Posts: 3,868
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Quote:
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Get cool unicycle posters, pins and more! All products are my personal photography. * New Poster 11/16/2010 * |
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#4 |
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Registered User
Join Date: Feb 2007
Posts: 4,063
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That looks awesome.
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#5 | |
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+dan's amulet of bling blingin'
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Whoa, this is gonna be online? That's awesome.
The game looks great, guys. I can't wait to play it.
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#6 |
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rugged individualist
Join Date: May 2007
Location: North San Diego Co.
Age: 27
Posts: 128
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Nice work so far.
Is that environment original or did you take it from another game? It looks kinda familiar.
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John |
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#7 | |
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+dan's amulet of bling blingin'
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Yeah, I played a game with hills and grass before too. I think they stole it.
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~Alex Brown Keep your laws off my body, out of my wallet, and away from my bedroom. Quote:
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#8 |
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Registered User
Join Date: Feb 2007
Posts: 687
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woah it looks awesome!
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#9 | |
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Gig 'em, Aggies!
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You never PMed saying you needed any help. I was waiting to contribute some obstacle designs.I'm still available if you need something in the future. Lookin' good so far.
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My Unicycling Journal Officially ended. ![]() Quote:
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#10 | |
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Team Spencer Photographer
Join Date: Sep 2005
Posts: 3,868
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Quote:
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Get cool unicycle posters, pins and more! All products are my personal photography. * New Poster 11/16/2010 * |
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#11 | |
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Gig 'em, Aggies!
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Brian - I got the Torque exporter working in Blender, so I can successfully export any object.
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My Unicycling Journal Officially ended. ![]() Quote:
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#12 |
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Pimped out
Join Date: Nov 2006
Location: Slovenia
Age: 22
Posts: 1,320
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You should pedal alot faster to reach that speed on such a small wheel
But it looks good. I like idling
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#13 |
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Byronic hero
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make sure you dont tone it down too much , thps never got anywhere by beeing realistic
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[QUOTE/into the blue]Am I the only one who finds it incredibly egotistical when someone sigs themselves? [QUOTE/dan de man]yes , yes you are |
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#14 |
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Non-Danish Girl
Join Date: Jul 2006
Location: Prague, Czech Republic
Age: 25
Posts: 7,210
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I say you should speed it up a little. I go way faster and jump way higher when I muni.
Will it work on linux?
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Did you know that lighter flame smells like burnt nose hair? Entropy isn't what it used to be.
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#15 | |
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Registered User
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Thats awesome, it was a pain exporting my character models haha. We arent quite ready for obstacles yet but should be in the near future and could really use your help if you are interested. If you can talk to me on aim: djabfall or email me at david.abfall@gmail.com so I can take a look at some of your stuff so far.
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ProjectUNI - The First Serious Unicycle Computer Game - ProjectUNI update available here! - Follow the progress. |
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