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  • Kris Holm Pro Uni

    Does anyone else think it would be awesome if kris holm, Shaun J. or someone made a unicycling video game. It would be sorta like Tony Hawk's Pro Skater series, the new project 8 or something. I think it would be sweet to ride around a city or skate park on a little virtual uni and control unispins and crankflips with the flick of a button. Or there could be a mountain level for muni and trials and what not. Im sure i would buy it, if it ever came out and it certainly would attract attention to the unicycling world. Any thoughts?
    Last edited by fleshner; 2006-12-27, 06:02 AM.
    Fleshner's Gallery

    Keldridge: "I haven't had any problems with the right nut."

  • #2
    could be cool, but probably would be lame.
    would be really hard to make it realistic and still play able at the same time

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    • #3
      Cheers, Matt.

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      • #4
        There's been so many threads about it that I wouldn't be surprised if there has been another thread with similar wording...BUT anyway! I think it would be SWEET but EA games or whoever probably wouldn't make it unless they were certainly it would sell really well, and while skateboarding and BMX are really popular, unicycling isn't quite.

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        • #5
          and you could upgrade your unicycle's components to gain more speed and you could get a new tire for a better jumping height and how cool would that be to just be riding your uni, see a 12 set and 540 unispin down it and then throw in a crankflip to handrail! But I agree before people would buy this video game they really have to know what people are able to do on a unicycle in real life so it's not just some random idea some guy had but it can actually happen. then people would be more interested. So until we can get more tv specials and stuff like that about unicycling, a video game wouldn't work.

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          • #6
            Shit. I've examined this whole system before. Like different button combos would be for tricks if the seat was in, out, or backwards and out. A button would be to go backwards to, so if you pulled a 180, and didn't hit the backwards button you would fall or hop in place until riding forward. It would be radical. That's by the way my life goal. I had to set it high didn't want to accomplish it at a young age.

            -Shaun Johanneson
            Check out my channel - http://www.youtube.com/user/BendableCard

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            • #7
              Originally posted by unifreak7
              That's by the way my life goal.
              What, to fall off after doing 180?
              Did you know that lighter flame smells like burnt nose hair?
              Entropy isn't what it used to be.

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              • #8
                Originally posted by torkerdx
                would be really hard to make it realistic and still play able at the same time
                I agree. Just like hand-to-hand combat, skateboarding, mountain biking, hang-gliding, etc.

                Airplanes and cars are a little bit more simulatable, as you don't actually use your arms, legs and body mass to make them work...
                John Foss
                www.unicycling.com

                "Who is going to argue with a mom who can ride a unicycle?" -- Forums member "HiMo"

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                • #9
                  Originally posted by ivan
                  What, to fall off after doing 180?
                  Lol I almost got 180* today
                  I didn't spell it wrong, you just read it wrong!

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                  • #10
                    Originally posted by fleshner
                    Does anyone else think it would be awesome if kris holm, Shaun J. or someone made a unicycling video game. It would be sorta like Tony Hawk's Pro Skater series, the new project 8 or something. I think it would be sweet to ride around a city or skate park on a little virtual uni and control unispins and crankflips with the flick of a button. Or there could be a mountain level for muni and trials and what not. Im sure i would buy it, if it ever came out and it certainly would attract attention to the unicycling world. Any thoughts?
                    no joke...i was JUST thinking about this yesterday...way creepy...
                    "Neither a lofty degree of intelligence nor imagination nor both together go to the making of genius. Love, love, love, that is the soul of genius."
                    -Wolfgang Amadeus Mozart

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                    • #11
                      This has been discussed, another member on the forum and I actually started development however we both became preoccupied with other projects before it got too far. If there is anyone out there experienced in 3d modeling and animation I'm still willing to do the programming aspect.

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                      • #12
                        I agree with what has been said before. I don't think a unicycling game should/could be made before unicycling itself was popular or atleast well known, it just woulnd't work. Don't get me wrong, there have been so many times I have sat playing Tony Hawk games thinking, "I wish there was a unicycling game like this" but I think a game would be a product of unicyclings popularity rather than anything else.

                        Jas
                        One hop is a gift, two hops...now you're just taking the piss!

                        VoodooUnicycles.com

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                        • #13
                          I contacted the person who was originally doing the 3d modeling in hopes of starting this back up. Shaun, and anyone else, I'd love to hear some suggestions as far as game play and controls go.

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                          • #14
                            how about you have A SYSTEM OF TWO CIRCLES (sorry caps lock) and a balance meter is right in the middle and a (the balance meter is a little dot) and as you ride around depending on what you are doing your dot will move and the idea is that you have to keep the balance meter in the middle of the meter but the further out you go the faster you got and well I haven’t fully thought it out but it might be the best idea for a balance meter
                            Last edited by dan de man; 2006-12-28, 01:27 AM.
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                            • #15
                              Originally posted by dan de man
                              how about you have A SYSTEM OF TWO CIRCLES (sorry caps lock) and a balance meter is right in the middle and a (the balance meter is a little dot) and as you ride around depending on what you are doing your dot will move and the idea is that you have to keep the balance meter in the middle of the meter but the further out you go the faster you got and well I haven’t fully thought it out but it might be the best idea for a balance meter
                              The only problem I have with game play like this is that when you are just riding around in real life, is balance honestly always on your mind? Or are you just pedaling and riding?

                              You have to balance on a skateboard but you certainly don't have to control your balance all the time when playing the Tony Hawk games, a uni game like that would be like a constant grind in tony hawk, and that wouldn't be very fun.

                              Maybe balance like that in a trials mode would make sense, but not when you are just riding around.

                              This game won't be going retail or anything, it will be free for our community, therefore I think it would be great to have the community's influence in it.
                              Last edited by Brian O.; 2006-12-28, 01:50 AM.

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